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volatile
Is a:Modifier Keyword
Applies to Version:C# 1.0 and later
Namespace:N/A
Assembly:N/A (N/A)
Description:Marks a field as being modifiable in the program by something such as the operating system, the hardware, or a concurrently executing thread. The following types can be marked volatile only: any reference types, any pointer types (in an unsafe context), sbyte, byte, short, ushort, int, uint, char, float, bool, and enum (using base types byte, sbyte, short, ushort, int, or uint).
 
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